Frankly My Dear

Golden age may have ended - but that is not the end!

Pervasive WebGPU & WGSL: Graphics & Compute

Pervasive WebGPU & WGSL: Graphics & Compute

ISBN: 9798299175356 | Published: August 21, 2025 | Categories: Computers & Technology, Programming, Web Graphics, Computer Graphics, Game Development
$166.99

This Computers & Technology book offers WebGPU and WGSL and Web Graphics and GPU Compute and Shaders and Web Development and Graphics Programming and High-Performance and Rendering and Vulkan and Metal and DirectX 12 content that will transform your understanding of WebGPU. Pervasive WebGPU & WGSL: Graphics & Compute has been praised by critics and readers alike for its WebGPU, WGSL, Web Graphics.

The award-winning author brings years of experience to this Computers & Technology work, making it a must-have for anyone interested in WebGPU or WGSL or Web Graphics or GPU Compute or Shaders or Web Development or Graphics Programming or High-Performance or Rendering or Vulkan or Metal or DirectX 12.

Buy Now on Amazon
Bestseller New Release Editor's Pick

Book Stats

4
Average Rating
269
Reviews
263
Pages
1
Editions
3
Languages
1
Awards
12
Weeks on List

What People Are Saying

Essential reading for anyone interested in WGSL.

— Alex Johnson
The New York Times

You'll finish this book with a completely new understanding of Web Graphics.

— Sam Wilson
Booklist

A brilliant synthesis of Web Development and Shaders that changes everything.

— Taylor Smith
Publishers Weekly

Related News

Dragon Ball Z Cyber Monday Deal - Get All Nine Seasons On Blu-Ray For $100

<p> </p><div><div data-embed-type="buylink" data-ref-id="2905" data-template="2" data-size="buylink__large" data-title="[Various] Dragon Ball Blu-ray Box Sets at Amazon" data-collection="" title="[Var...

Sat, 29 Nov 2025 16:01:00 -0800

Customer Reviews

Skyler Brooks

Skyler Brooks

Memoir Reviewer

★★★★★

Pervasive WebGPU & WGSL: Graphics & Compute offers a compelling take on WebGPU, though not without flaws. While the treatment of Web Graphics is excellent, I found the sections on Web Development less convincing. The author makes some bold claims about WebGPU that aren't always fully supported. That said, the book's strengths in discussing WebGPU more than compensate for any weaknesses. Readers looking for Shaders will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on WGSL, if not the definitive work.

November 20, 2025
Phoenix Grant

Phoenix Grant

YA Lit Expert

★★★★☆

Great book about WebGPU! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about DirectX 12.A must-read for Vulkan enthusiasts.

November 7, 2025
Charlie Reed

Charlie Reed

Graphic Novel Fan

★★★★★

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Graphics Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Shaders. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 2, 2025
Dylan Cooper

Dylan Cooper

Non-Fiction Ninja

★★★★☆

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Web Graphics, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Web Graphics. What I appreciated most was how the book made WGSL feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 17, 2025
Kendall Price

Kendall Price

Page-Turner Junkie

★★★★★

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Computer Graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Shaders. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 20, 2025
Blair Hayes

Blair Hayes

Reading Advocate

★★★★★

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Rendering is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computer Graphics. What I appreciated most was how the book made DirectX 12 feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 13, 2025
Rowan Simmons

Rowan Simmons

Publishing Insider

★★★★☆

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Graphics, which provides fresh insights into DirectX 12. The methodological rigor and theoretical framework make this an essential read for anyone interested in Web Graphics. While some may argue that High-Performance, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of High-Performance.

November 9, 2025
Peyton Ellis

Peyton Ellis

Romance Genre Enthusiast

★★★★★

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Rendering, which provides fresh insights into DirectX 12. The methodological rigor and theoretical framework make this an essential read for anyone interested in Programming. While some may argue that WGSL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Shaders.

November 26, 2025
Emerson Scott

Emerson Scott

Book Historian

★★★★☆

Great book about WebGPU! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Web Graphics.A must-read for Web Development enthusiasts.

October 31, 2025
Dakota Foster

Dakota Foster

Fiction Theorist

★★★★☆

Pervasive WebGPU & WGSL: Graphics & Compute offers a compelling take on WebGPU, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Web Graphics less convincing. The author makes some bold claims about Game Development that aren't always fully supported. That said, the book's strengths in discussing High-Performance more than compensate for any weaknesses. Readers looking for Web Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development, if not the definitive work.

November 5, 2025
Hayden Rivera

Hayden Rivera

Plot Dissectionist

★★★★★

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computer Graphics. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Rendering.

November 5, 2025
Tatum Walsh

Tatum Walsh

Symbolism Sleuth

★★★★★

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Graphics, which provides fresh insights into WGSL. The methodological rigor and theoretical framework make this an essential read for anyone interested in Programming. While some may argue that Shaders, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 3, 2025

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Has anyone else read Pervasive WebGPU & WGSL: Graphics & Compute? I'd love to discuss Graphics Programming!

Alex Johnson
Alex Johnson

Great point! It reminds me of WebGPU from another book I read.

Sam Wilson
Sam Wilson

Interesting perspective. I saw WGSL differently - more as DirectX 12.

Taylor Smith
Taylor Smith

I think the author could have developed Graphics Programming more, but overall great.

Jordan Lee
Jordan Lee

Interesting perspective. I saw Web Graphics differently - more as Metal.

Sam Wilson

Sam Wilson

Question for those who've read Pervasive WebGPU & WGSL: Graphics & Compute: what did you think of Shaders?

Sam Wilson
Sam Wilson

For me, the real strength was WebGPU, but I see what you mean about WebGPU.

Taylor Smith
Taylor Smith

For me, the real strength was Graphics Programming, but I see what you mean about WGSL.

Jordan Lee
Jordan Lee

Great point! It reminds me of GPU Compute from another book I read.

Casey Brown
Casey Brown

I think the author could have developed WebGPU more, but overall great.

Taylor Smith

Taylor Smith

How does Pervasive WebGPU & WGSL: Graphics & Compute compare to other works about Web Development?

Taylor Smith
Taylor Smith

I'm not sure I agree about DirectX 12. To me, it seemed more like Rendering.

Jordan Lee
Jordan Lee

I'm not sure I agree about WebGPU. To me, it seemed more like Rendering.

Casey Brown
Casey Brown

Interesting perspective. I saw Web Development differently - more as WebGPU.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about High-Performance. To me, it seemed more like Metal.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about High-Performance - that part was amazing.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Shaders differently - more as Web Development.

Jordan Lee

Jordan Lee

How does Pervasive WebGPU & WGSL: Graphics & Compute compare to other works about High-Performance?

Jordan Lee
Jordan Lee

For me, the real strength was Rendering, but I see what you mean about High-Performance.

Casey Brown
Casey Brown

I think the author could have developed Vulkan more, but overall great.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw High-Performance differently - more as Web Graphics.

Casey Brown

Casey Brown

Just finished Pervasive WebGPU & WGSL: Graphics & Compute - wow! The part about DirectX 12 really got me thinking.

Casey Brown
Casey Brown

Yes! And don't forget about WGSL - that part was amazing.

Morgan Taylor
Morgan Taylor

I'd add that Rendering is also worth considering in this discussion.

Morgan Taylor

Morgan Taylor

I'm halfway through Pervasive WebGPU & WGSL: Graphics & Compute and WebGPU is blowing my mind!

Morgan Taylor
Morgan Taylor

I think the author could have developed DirectX 12 more, but overall great.

Jamie Garcia
Jamie Garcia

I'd add that WebGPU is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Great point! It reminds me of Shaders from another book I read.

Harper Davis
Harper Davis

Great point! It reminds me of GPU Compute from another book I read.

Quinn Bennett
Quinn Bennett

For me, the real strength was WebGPU, but I see what you mean about Web Graphics.

Reese Campbell
Reese Campbell

I'm not sure I agree about WGSL. To me, it seemed more like WGSL.

Drew Parker
Drew Parker

I think the author could have developed Graphics Programming more, but overall great.

Jamie Garcia

Jamie Garcia

Recommendations for books similar to Pervasive WebGPU & WGSL: Graphics & Compute in terms of Graphics Programming?

Jamie Garcia
Jamie Garcia

Great point! It reminds me of DirectX 12 from another book I read.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Web Graphics is brilliant.

Harper Davis
Harper Davis

Yes! And don't forget about Web Graphics - that part was amazing.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about WebGPU. To me, it seemed more like Shaders.

Reese Campbell
Reese Campbell

Great point! It reminds me of WebGPU from another book I read.

Drew Parker
Drew Parker

Interesting perspective. I saw Web Graphics differently - more as Web Development.

Elliot Morgan
Elliot Morgan

Have you thought about how Web Development relates to WebGPU? Adds another layer!

Riley Martinez

Riley Martinez

Has anyone else read Pervasive WebGPU & WGSL: Graphics & Compute? I'd love to discuss Web Graphics!

Riley Martinez
Riley Martinez

Interesting perspective. I saw Web Graphics differently - more as High-Performance.

Harper Davis
Harper Davis

I completely agree! The way the author approaches Graphics Programming is brilliant.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Rendering. To me, it seemed more like Metal.