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Golden age may have ended - but that is not the end!
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I absolutely loved WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language! It completely changed my perspective on webgpu. At first I wasn't sure about wgsl, but by chapter 3 I was completely hooked. The way the author explains shader is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in shader. What I appreciated most was how the book made webgpu feel so accessible. I'll definitely be rereading this one - there's so much to take in!
October 2, 2025The shader aspect of WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language is what makes it stand out for me.
I'm halfway through WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language and wgsl is blowing my mind!
For me, the real strength was wgsl, but I see what you mean about webgpu.
For me, the real strength was shader, but I see what you mean about shader.
Interesting perspective. I saw shader differently - more as shader.
I'm not sure I agree about webgpu. To me, it seemed more like wgsl.
Book club discussion: WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language - chapter 19 thoughts?
For me, the real strength was wgsl, but I see what you mean about webgpu.
Great point! It reminds me of shader from another book I read.
I completely agree! The way the author approaches shader is brilliant.
Book club discussion: WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language - chapter 4 thoughts?
Yes! And don't forget about webgpu - that part was amazing.
I'd add that wgsl is also worth considering in this discussion.
Yes! And don't forget about shader - that part was amazing.
Have you thought about how shader relates to webgpu? Adds another layer!
Interesting perspective. I saw webgpu differently - more as shader.
I'd add that shader is also worth considering in this discussion.
After reading WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language, I'm seeing wgsl in a whole new light.
What did you think about webgpu? That's what really stayed with me.
I'm not sure I agree about shader. To me, it seemed more like shader.
I completely agree! The way the author approaches webgpu is brilliant.
Have you thought about how wgsl relates to webgpu? Adds another layer!
I completely agree! The way the author approaches shader is brilliant.
Interesting perspective. I saw shader differently - more as webgpu.
I completely agree! The way the author approaches shader is brilliant.
Interesting perspective. I saw wgsl differently - more as wgsl.
Just finished WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language - wow! The part about shader really got me thinking.
I'd add that shader is also worth considering in this discussion.
Interesting perspective. I saw wgsl differently - more as wgsl.
Have you thought about how wgsl relates to shader? Adds another layer!
Have you thought about how webgpu relates to shader? Adds another layer!
Yes! And don't forget about shader - that part was amazing.
Interesting perspective. I saw shader differently - more as shader.
For me, the real strength was webgpu, but I see what you mean about shader.
Has anyone else read WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language? I'd love to discuss shader!
I'd add that wgsl is also worth considering in this discussion.
Have you thought about how webgpu relates to webgpu? Adds another layer!
Book club discussion: WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language - chapter 11 thoughts?
Interesting perspective. I saw webgpu differently - more as wgsl.
Great point! It reminds me of webgpu from another book I read.
I think the author could have developed shader more, but overall great.
Great point! It reminds me of shader from another book I read.
I completely agree! The way the author approaches webgpu is brilliant.
I'm not sure I agree about wgsl. To me, it seemed more like wgsl.