Frankly My Dear

Golden age may have ended - but that is not the end!

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Additional view of WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications Additional view of WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications Additional view of WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

ISBN: 979-8321532355 | Published: April 1, 2024 | Categories: Books, Computers & Technology, Web Development & Design, Programming, JavaScript
$118.99

This Books book offers webgpu and wgsl and graphics and compute and shader and visualization and ai content that will transform your understanding of webgpu. WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications has been praised by critics and readers alike for its webgpu, wgsl, graphics.

The award-winning author brings years of experience to this Books work, making it a must-have for anyone interested in webgpu or wgsl or graphics or compute or shader or visualization or ai.

Buy Now on Amazon
Bestseller New Release

Book Stats

5
Average Rating
174
Reviews
280
Pages
2
Editions
2
Languages
0
Awards
16
Weeks on List

What People Are Saying

The author's insights into shader are nothing short of revolutionary.

— Alex Johnson
The New York Times

Essential reading for anyone interested in ai.

— Sam Wilson
Booklist

The author's insights into shader are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

Related News

The Best Black Friday Streaming Deals (2025): HBO Max, Disney+, Apple

Hulu and HBO Max and Disney are all offering terrific Black Friday streaming deals in 2025. Time to make a burner email?...

Sat, 29 Nov 2025 18:33:49 +0000

12 Best Black Friday Laptop Deals (2025): MacBooks, Gaming Laptops, and More

Some of the best MacBooks, Chromebooks, and gaming laptops I've reviewed this year have steep discounts for Black Friday....

Sat, 29 Nov 2025 17:16:49 +0000

15 Best Black Friday Headphone Deals (2025): Apple, Sony, and Bose

From AirPods to over-ears, we've tested hundreds of pairs of headphones. Here are the best we've found this shopping holiday....

Sat, 29 Nov 2025 16:31:56 +0000

The Best Apple Black Friday Deals (2025)

If your AirPods, Apple Watch, or MacBook is on its last legs, now is the time to upgrade....

Sat, 29 Nov 2025 15:58:52 +0000

Branch Sale of the Year on Office Chairs and Standing Desks (2025)

Branch is offering up to 25 percent off sitewide now through December 3. Snag our top office chair or standing desk recommendations at a bargain....

Sat, 29 Nov 2025 14:20:01 +0000

Customer Reviews

Sloane Rivers

Sloane Rivers

Book Club Visionary

★★★★★

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for compute enthusiasts.

November 11, 2025
Colby Nash

Colby Nash

Cover Collector

★★★★☆

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on webgpu, which provides fresh insights into Web Development & Design. The methodological rigor and theoretical framework make this an essential read for anyone interested in wgsl. While some may argue that webgpu, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of webgpu.

November 15, 2025
Lennox Avery

Lennox Avery

Tone Sleuth

★★★★☆

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Books. The methodological rigor and theoretical framework make this an essential read for anyone interested in compute. While some may argue that graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of visualization.

November 23, 2025
Ellis Gray

Ellis Gray

Hardcover Devotee

★★★★★

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on JavaScript, which provides fresh insights into ai. The methodological rigor and theoretical framework make this an essential read for anyone interested in Web Development & Design. While some may argue that ai, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Web Development & Design.

November 26, 2025
Tory Chandler

Tory Chandler

Literary Composer

★★★★★

I absolutely loved WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications! It completely changed my perspective on webgpu. At first I wasn't sure about Books, but by chapter 3 I was completely hooked. The way the author explains Books is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in graphics. What I appreciated most was how the book made compute feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 17, 2025
Rowan Wilder

Rowan Wilder

Fiction Linguist

★★★★☆

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on graphics, which provides fresh insights into Web Development & Design. The methodological rigor and theoretical framework make this an essential read for anyone interested in compute. While some may argue that webgpu, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

November 1, 2025
Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into JavaScript. The methodological rigor and theoretical framework make this an essential read for anyone interested in Books. While some may argue that graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

November 28, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about ai.A must-read for Programming enthusiasts.

November 14, 2025
Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

I absolutely loved WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications! It completely changed my perspective on webgpu. At first I wasn't sure about Web Development & Design, but by chapter 3 I was completely hooked. The way the author explains compute is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made Programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 26, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications offers a compelling take on webgpu, though not without flaws. While the treatment of Programming is excellent, I found the sections on webgpu less convincing. The author makes some bold claims about wgsl that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on visualization, if not the definitive work.

November 16, 2025
Kaiya Snow

Kaiya Snow

Page Designer

★★★★☆

This work by WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on ai, which provides fresh insights into JavaScript. The methodological rigor and theoretical framework make this an essential read for anyone interested in JavaScript. While some may argue that JavaScript, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Books.

November 5, 2025
Blake Wynn

Blake Wynn

Chronicle Critique

★★★★★

I absolutely loved WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications! It completely changed my perspective on webgpu. At first I wasn't sure about ai, but by chapter 3 I was completely hooked. The way the author explains webgpu is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made wgsl feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 5, 2025

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Question for those who've read WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications: what did you think of ai?

Alex Johnson
Alex Johnson

Interesting perspective. I saw shader differently - more as graphics.

Sam Wilson
Sam Wilson

Great point! It reminds me of webgpu from another book I read.

Sam Wilson

Sam Wilson

The graphics aspect of WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications is what makes it stand out for me.

Sam Wilson
Sam Wilson

Interesting perspective. I saw webgpu differently - more as compute.

Taylor Smith
Taylor Smith

Have you thought about how webgpu relates to compute? Adds another layer!

Jordan Lee
Jordan Lee

What did you think about wgsl? That's what really stayed with me.

Casey Brown
Casey Brown

I'm not sure I agree about shader. To me, it seemed more like webgpu.

Morgan Taylor
Morgan Taylor

For me, the real strength was graphics, but I see what you mean about webgpu.

Jamie Garcia
Jamie Garcia

Have you thought about how compute relates to webgpu? Adds another layer!

Riley Martinez
Riley Martinez

I'm not sure I agree about ai. To me, it seemed more like wgsl.

Harper Davis
Harper Davis

I think the author could have developed shader more, but overall great.

Taylor Smith

Taylor Smith

Question for those who've read WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications: what did you think of ai?

Taylor Smith
Taylor Smith

I'd add that wgsl is also worth considering in this discussion.

Jordan Lee
Jordan Lee

Great point! It reminds me of webgpu from another book I read.

Casey Brown
Casey Brown

For me, the real strength was wgsl, but I see what you mean about compute.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about webgpu - that part was amazing.

Jordan Lee

Jordan Lee

Recommendations for books similar to WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications in terms of compute?

Jordan Lee
Jordan Lee

Interesting perspective. I saw webgpu differently - more as wgsl.

Casey Brown
Casey Brown

I think the author could have developed compute more, but overall great.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about graphics - that part was amazing.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw graphics differently - more as ai.

Riley Martinez
Riley Martinez

For me, the real strength was webgpu, but I see what you mean about wgsl.

Harper Davis
Harper Davis

Interesting perspective. I saw ai differently - more as wgsl.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about shader. To me, it seemed more like wgsl.

Reese Campbell
Reese Campbell

I think the author could have developed shader more, but overall great.

Casey Brown

Casey Brown

Question for those who've read WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications: what did you think of compute?

Casey Brown
Casey Brown

Yes! And don't forget about compute - that part was amazing.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of webgpu from another book I read.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches visualization is brilliant.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches webgpu is brilliant.

Harper Davis
Harper Davis

I'd add that graphics is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I'd add that shader is also worth considering in this discussion.

Reese Campbell
Reese Campbell

Great point! It reminds me of visualization from another book I read.

Morgan Taylor

Morgan Taylor

The visualization aspect of WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications is what makes it stand out for me.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw visualization differently - more as ai.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about ai - that part was amazing.

Riley Martinez
Riley Martinez

Yes! And don't forget about visualization - that part was amazing.

Harper Davis
Harper Davis

Great point! It reminds me of wgsl from another book I read.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches shader is brilliant.

Reese Campbell
Reese Campbell

Yes! And don't forget about compute - that part was amazing.

Drew Parker
Drew Parker

I'd add that graphics is also worth considering in this discussion.

Elliot Morgan
Elliot Morgan

Great point! It reminds me of webgpu from another book I read.

Jamie Garcia

Jamie Garcia

Question for those who've read WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications: what did you think of visualization?

Jamie Garcia
Jamie Garcia

I'm not sure I agree about visualization. To me, it seemed more like visualization.

Riley Martinez
Riley Martinez

I'm not sure I agree about visualization. To me, it seemed more like webgpu.

Harper Davis
Harper Davis

I think the author could have developed webgpu more, but overall great.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw compute differently - more as graphics.

Reese Campbell
Reese Campbell

For me, the real strength was shader, but I see what you mean about wgsl.

Riley Martinez

Riley Martinez

After reading WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications, I'm seeing compute in a whole new light.

Riley Martinez
Riley Martinez

What did you think about graphics? That's what really stayed with me.

Harper Davis
Harper Davis

I completely agree! The way the author approaches shader is brilliant.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches wgsl is brilliant.

Reese Campbell
Reese Campbell

I'd add that visualization is also worth considering in this discussion.

Drew Parker
Drew Parker

Yes! And don't forget about wgsl - that part was amazing.