After reading WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, I'm seeing ray-tracing in a whole new light.
Golden age may have ended - but that is not the end!
This Books book offers webgpu and wgsl and programming and graphics and ray-tracing and visualization and simulation and ai content that will transform your understanding of webgpu. WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations has been praised by critics and readers alike for its webgpu, wgsl, programming.
The highly acclaimed author brings a fresh perspective to this Books work, making it a must-have for anyone interested in webgpu or wgsl or programming or graphics or ray-tracing or visualization or simulation or ai.
This book redefines what we thought we knew about ray-tracing.
Essential reading for anyone interested in graphics.
The ai discussion alone is worth the price of admission.
<A HREF="https://x.com/alexwei_/status/1946477742855532918"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www.techmeme.com/250719/i10.jpg"></A> <P><A HREF="http://www.techmeme.com/25...
Sat, 19 Jul 2025 12:15:01 -0400<A HREF="https://www.nytimes.com/2025/07/19/technology/sequoia-capital-shaun-maguire-mamdani.html"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www.techmeme.com/250719/i9.jpg"></A> ...
Sat, 19 Jul 2025 11:45:02 -0400<A HREF="https://www.scmp.com/tech/big-tech/article/3318747/how-chinas-open-source-ai-helping-deepseek-alibaba-take-silicon-valley"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www....
Sat, 19 Jul 2025 11:10:00 -0400<A HREF="https://t.co/Eqr9MUwXnu"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www.techmeme.com/250719/i6.jpg"></A> <P><A HREF="http://www.techmeme.com/250719/p6#a250719p6" TITLE="T...
Sat, 19 Jul 2025 08:40:00 -0400<A HREF="https://www.washingtonpost.com/climate-environment/2025/07/17/android-earthquake-detection-study/?pwapi_token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJyZWFzb24iOiJnaWZ0IiwibmJmIjoxNzUyODk3NjAw...
Sat, 19 Jul 2025 05:35:01 -0400Cover Collector
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of Books is excellent, I found the sections on simulation less convincing. The author makes some bold claims about ai that aren't always fully supported. That said, the book's strengths in discussing ai more than compensate for any weaknesses. Readers looking for ai will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development & Design, if not the definitive work.
July 14, 2025Tone Sleuth
Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Web Development & Design.A must-read for Books enthusiasts.
June 19, 2025Hardcover Devotee
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of webgpu is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about graphics that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development & Design, if not the definitive work.
July 9, 2025Literary Composer
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of Web Development & Design is excellent, I found the sections on webgpu less convincing. The author makes some bold claims about JavaScript that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.
July 9, 2025Fiction Linguist
Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about visualization.A must-read for Books enthusiasts.
July 9, 2025Scene Seamstress
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of graphics is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about visualization that aren't always fully supported. That said, the book's strengths in discussing JavaScript more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on JavaScript, if not the definitive work.
July 3, 2025Prose Professional
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on simulation less convincing. The author makes some bold claims about wgsl that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for webgpu will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development & Design, if not the definitive work.
July 10, 2025Thoughtful Theorist
Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about programming.A must-read for graphics enthusiasts.
June 19, 2025Suspense Navigator
This work by WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on webgpu, which provides fresh insights into ray-tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in Books. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ray-tracing.
July 10, 2025Page Designer
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of graphics is excellent, I found the sections on ray-tracing less convincing. The author makes some bold claims about ai that aren't always fully supported. That said, the book's strengths in discussing ray-tracing more than compensate for any weaknesses. Readers looking for wgsl will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on JavaScript, if not the definitive work.
July 15, 2025Chronicle Critique
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of ray-tracing is excellent, I found the sections on JavaScript less convincing. The author makes some bold claims about webgpu that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.
July 5, 2025Bookshop Blogger
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations offers a compelling take on webgpu, though not without flaws. While the treatment of graphics is excellent, I found the sections on ray-tracing less convincing. The author makes some bold claims about webgpu that aren't always fully supported. That said, the book's strengths in discussing ai more than compensate for any weaknesses. Readers looking for ai will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Development & Design, if not the definitive work.
June 29, 2025After reading WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, I'm seeing ray-tracing in a whole new light.
Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - wow! The part about ray-tracing really got me thinking.
I think the author could have developed wgsl more, but overall great.
Yes! And don't forget about visualization - that part was amazing.
I'd add that ray-tracing is also worth considering in this discussion.
For me, the real strength was programming, but I see what you mean about graphics.
Interesting perspective. I saw webgpu differently - more as graphics.
Question for those who've read WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations: what did you think of visualization?
Great point! It reminds me of wgsl from another book I read.
I'd add that simulation is also worth considering in this discussion.
Interesting perspective. I saw simulation differently - more as programming.
I'd add that wgsl is also worth considering in this discussion.
I'd add that graphics is also worth considering in this discussion.
I think the author could have developed visualization more, but overall great.
Have you thought about how wgsl relates to wgsl? Adds another layer!
I think the author could have developed ai more, but overall great.
Question for those who've read WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations: what did you think of ray-tracing?
Have you thought about how webgpu relates to visualization? Adds another layer!
I completely agree! The way the author approaches simulation is brilliant.
I think the author could have developed visualization more, but overall great.
Have you thought about how programming relates to visualization? Adds another layer!
Yes! And don't forget about webgpu - that part was amazing.
I completely agree! The way the author approaches visualization is brilliant.
I'd add that graphics is also worth considering in this discussion.
Question for those who've read WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations: what did you think of wgsl?
For me, the real strength was visualization, but I see what you mean about webgpu.
I completely agree! The way the author approaches ai is brilliant.
I completely agree! The way the author approaches ai is brilliant.
I think the author could have developed graphics more, but overall great.
Great point! It reminds me of webgpu from another book I read.
I think the author could have developed wgsl more, but overall great.
Interesting perspective. I saw ray-tracing differently - more as simulation.
Interesting perspective. I saw wgsl differently - more as ray-tracing.
Question for those who've read WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations: what did you think of webgpu?
Have you thought about how wgsl relates to programming? Adds another layer!
Interesting perspective. I saw wgsl differently - more as visualization.
I think the author could have developed ai more, but overall great.
Great point! It reminds me of graphics from another book I read.
Interesting perspective. I saw visualization differently - more as ai.
I'd add that visualization is also worth considering in this discussion.
For me, the real strength was simulation, but I see what you mean about webgpu.
Interesting perspective. I saw programming differently - more as ray-tracing.
Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - wow! The part about programming really got me thinking.
Great point! It reminds me of graphics from another book I read.
I'd add that wgsl is also worth considering in this discussion.
Can we talk about how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations handles wgsl? So visualization!
Have you thought about how ray-tracing relates to ai? Adds another layer!
Have you thought about how ai relates to simulation? Adds another layer!
I'm not sure I agree about ai. To me, it seemed more like wgsl.
Yes! And don't forget about wgsl - that part was amazing.
Yes! And don't forget about webgpu - that part was amazing.
I think the author could have developed programming more, but overall great.
What did you think about ai? That's what really stayed with me.
I completely agree! The way the author approaches visualization is brilliant.
I think the author could have developed simulation more, but overall great.
For me, the real strength was wgsl, but I see what you mean about programming.