Frankly My Dear

Golden age may have ended - but that is not the end!

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

ISBN: 979-8284532065 | Published: May 19, 2025 | Categories: Books, Computers & Technology, Graphics & Design, Rendering & Ray Tracing, Vulkan Programming
$105.99

This Books book offers Vulkan and ray tracing and GLSL and graphics and real-time rendering content that will transform your understanding of Vulkan. Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) has been praised by critics and readers alike for its Vulkan, ray tracing, GLSL.

The highly acclaimed author brings years of experience to this Books work, making it a must-have for anyone interested in Vulkan or ray tracing or GLSL or graphics or real-time rendering.

Buy Now on Amazon
Bestseller New Release

Book Stats

5
Average Rating
175
Reviews
298
Pages
3
Editions
4
Languages
2
Awards
7
Weeks on List

What People Are Saying

A brilliant synthesis of graphics and graphics that changes everything.

— Alex Johnson
The New York Times

The real-time rendering discussion alone is worth the price of admission.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of Vulkan.

— Taylor Smith
Publishers Weekly

Related News

12 Best Black Friday Laptop Deals (2025): MacBooks, Gaming Laptops, and More

Some of the best MacBooks, Chromebooks, and gaming laptops I've reviewed this year have steep discounts for Black Friday....

Sat, 29 Nov 2025 17:16:49 +0000

The Best Cyber Monday Deals On Graphic Novels & Manga

<div title="6536566 -- Graphic Novel + Manga Box Set and Omnibus Deals (CM2025)" data-embed-type="buylink" data-ref-id="5158" data-template="2" data-size="buylink__large" data-title="6536566 -- Graphi...

Sat, 29 Nov 2025 17:03:00 -0800

Add This Digital Pinball Machine To Your Game Room For Cheap During Cyber Monday

<div title="6536574 -- Legends Pinball Micro Machine" data-embed-type="buylink" data-ref-id="5157" data-template="2" data-size="buylink__large" data-title="6536574 -- Legends Pinball Micro Machine" da...

Sat, 29 Nov 2025 04:31:00 -0800

Customer Reviews

Dane Holloway

Dane Holloway

Scene Structure Analyst

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about GLSL, but by chapter 3 I was completely hooked. The way the author explains real-time rendering is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Vulkan Programming. What I appreciated most was how the book made Books feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 30, 2025
Mika Sloan

Mika Sloan

Fantasy Map Connoisseur

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about Rendering & Ray Tracing, but by chapter 3 I was completely hooked. The way the author explains Graphics & Design is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Vulkan Programming. What I appreciated most was how the book made GLSL feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 3, 2025
Holland Cruz

Holland Cruz

Critique Companion

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for graphics enthusiasts.

November 18, 2025
Indigo Mercer

Indigo Mercer

Library Whisperer

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about Graphics & Design, but by chapter 3 I was completely hooked. The way the author explains ray tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 1, 2025
Raven Lowell

Raven Lowell

Literature Remix Artist

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for real-time rendering enthusiasts.

November 28, 2025
Lior Black

Lior Black

Narrative Synthesizer

★★★★★

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Vulkan Programming is excellent, I found the sections on Graphics & Design less convincing. The author makes some bold claims about Vulkan Programming that aren't always fully supported. That said, the book's strengths in discussing Rendering & Ray Tracing more than compensate for any weaknesses. Readers looking for Graphics & Design will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

November 19, 2025
Callan Voss

Callan Voss

Worldbuilding Enthusiast

★★★★★

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Rendering & Ray Tracing, which provides fresh insights into Vulkan Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Vulkan Programming. While some may argue that Rendering & Ray Tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Vulkan Programming.

November 7, 2025
Noa Kendall

Noa Kendall

TBR List Curator

★★★★☆

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on graphics, which provides fresh insights into ray tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in Graphics & Design. While some may argue that ray tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ray tracing.

November 28, 2025
Sage Winslow

Sage Winslow

Bookish Bard

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about Vulkan, but by chapter 3 I was completely hooked. The way the author explains graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in real-time rendering. What I appreciated most was how the book made Vulkan Programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 24, 2025
Jory Stanton

Jory Stanton

Bookstore Nomad

★★★★☆

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Vulkan Programming, which provides fresh insights into real-time rendering. The methodological rigor and theoretical framework make this an essential read for anyone interested in Vulkan Programming. While some may argue that ray tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

November 3, 2025
Hale Rivers

Hale Rivers

Audio Book Binger

★★★★☆

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Vulkan is excellent, I found the sections on real-time rendering less convincing. The author makes some bold claims about Vulkan that aren't always fully supported. That said, the book's strengths in discussing Graphics & Design more than compensate for any weaknesses. Readers looking for Vulkan Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

November 11, 2025
Briar Noel

Briar Noel

Book Launch Insider

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about Graphics & Design, but by chapter 3 I was completely hooked. The way the author explains real-time rendering is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ray tracing. What I appreciated most was how the book made real-time rendering feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 28, 2025

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Has anyone else read Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)? I'd love to discuss Vulkan!

Alex Johnson
Alex Johnson

For me, the real strength was real-time rendering, but I see what you mean about Vulkan.

Sam Wilson
Sam Wilson

For me, the real strength was real-time rendering, but I see what you mean about GLSL.

Taylor Smith
Taylor Smith

Great point! It reminds me of ray tracing from another book I read.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches GLSL is brilliant.

Casey Brown
Casey Brown

I completely agree! The way the author approaches GLSL is brilliant.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about real-time rendering - that part was amazing.

Sam Wilson

Sam Wilson

The ray tracing aspect of Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is what makes it stand out for me.

Sam Wilson
Sam Wilson

For me, the real strength was GLSL, but I see what you mean about Vulkan.

Taylor Smith
Taylor Smith

Interesting perspective. I saw real-time rendering differently - more as GLSL.

Jordan Lee
Jordan Lee

Yes! And don't forget about graphics - that part was amazing.

Casey Brown
Casey Brown

For me, the real strength was Vulkan, but I see what you mean about ray tracing.

Morgan Taylor
Morgan Taylor

Have you thought about how Vulkan relates to Vulkan? Adds another layer!

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw GLSL differently - more as ray tracing.

Riley Martinez
Riley Martinez

I'd add that graphics is also worth considering in this discussion.

Taylor Smith

Taylor Smith

How does Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) compare to other works about ray tracing?

Taylor Smith
Taylor Smith

What did you think about Vulkan? That's what really stayed with me.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches graphics is brilliant.

Casey Brown
Casey Brown

Yes! And don't forget about GLSL - that part was amazing.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Vulkan from another book I read.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about Vulkan. To me, it seemed more like ray tracing.

Riley Martinez
Riley Martinez

Great point! It reminds me of real-time rendering from another book I read.

Harper Davis
Harper Davis

Interesting perspective. I saw graphics differently - more as Vulkan.

Jordan Lee

Jordan Lee

Book club discussion: Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) - chapter 10 thoughts?

Jordan Lee
Jordan Lee

I'd add that GLSL is also worth considering in this discussion.

Casey Brown
Casey Brown

Yes! And don't forget about GLSL - that part was amazing.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw GLSL differently - more as GLSL.

Jamie Garcia
Jamie Garcia

I think the author could have developed graphics more, but overall great.

Riley Martinez
Riley Martinez

Great point! It reminds me of real-time rendering from another book I read.

Harper Davis
Harper Davis

For me, the real strength was GLSL, but I see what you mean about GLSL.

Quinn Bennett
Quinn Bennett

For me, the real strength was real-time rendering, but I see what you mean about real-time rendering.

Casey Brown

Casey Brown

How does Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) compare to other works about GLSL?

Casey Brown
Casey Brown

I think the author could have developed real-time rendering more, but overall great.

Morgan Taylor
Morgan Taylor

For me, the real strength was Vulkan, but I see what you mean about real-time rendering.

Jamie Garcia
Jamie Garcia

I'd add that GLSL is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Yes! And don't forget about real-time rendering - that part was amazing.

Morgan Taylor

Morgan Taylor

After reading Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback), I'm seeing Vulkan in a whole new light.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Vulkan differently - more as ray tracing.

Jamie Garcia
Jamie Garcia

I'd add that GLSL is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I'd add that Vulkan is also worth considering in this discussion.

Harper Davis
Harper Davis

For me, the real strength was ray tracing, but I see what you mean about GLSL.

Quinn Bennett
Quinn Bennett

Have you thought about how graphics relates to Vulkan? Adds another layer!

Reese Campbell
Reese Campbell

Have you thought about how graphics relates to ray tracing? Adds another layer!

Drew Parker
Drew Parker

I completely agree! The way the author approaches ray tracing is brilliant.

Elliot Morgan
Elliot Morgan

Great point! It reminds me of GLSL from another book I read.

Jamie Garcia

Jamie Garcia

Question for those who've read Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback): what did you think of real-time rendering?

Jamie Garcia
Jamie Garcia

What did you think about graphics? That's what really stayed with me.

Riley Martinez
Riley Martinez

For me, the real strength was graphics, but I see what you mean about GLSL.

Harper Davis
Harper Davis

I completely agree! The way the author approaches real-time rendering is brilliant.

Quinn Bennett
Quinn Bennett

Have you thought about how graphics relates to Vulkan? Adds another layer!

Reese Campbell
Reese Campbell

I'm not sure I agree about ray tracing. To me, it seemed more like graphics.

Drew Parker
Drew Parker

I completely agree! The way the author approaches graphics is brilliant.

Riley Martinez

Riley Martinez

Can we talk about how Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) handles Vulkan? So graphics!

Riley Martinez
Riley Martinez

I think the author could have developed GLSL more, but overall great.

Harper Davis
Harper Davis

I'm not sure I agree about Vulkan. To me, it seemed more like Vulkan.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw graphics differently - more as GLSL.

Reese Campbell
Reese Campbell

I'd add that graphics is also worth considering in this discussion.

Drew Parker
Drew Parker

Yes! And don't forget about Vulkan - that part was amazing.